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The Alters Crafting and Unlocks Guide

Adv. Enriched Metals Outpost Workshop ? ? Researching Adv. Enriched Metals Outpost Mines Enriched Metals 30% faster Adv. Metals Outpost Workshop ? ? Researching Adv. Metals Outpost Mines Metals 30% faster Adv. Non-Metals Outpost Workshop 50 Metals, 30 MInerals 2:00 Researching Adv. Non-Metals Outpost Mines Rapidium, Organics, and Minerals 40% faster. Automatic Outpost Workshop 40 Metals, 50 Minerals 2:00 Researching Automatic Outpost Mines the equivalent amount done in a 7-hour workday by an Alter Autopilot Device Workshop 10 Metals, 10 Minerals, 20 Organics 2:00 Reaching the end of Act 3 Gives you an option for one of the game endings Beacon Workshop 50 Metals, 50 Minerals 4:00 Starting Act 3 Allows you to call the rescue ship and start the Final Day. Chisel Workshop 5 Metals 6:00 Talking to Jan Miner about the “trees” shortly after starting Act 3 Allows Jan Miner to relax by making a carving. Climbing Hook Workshop 60 Metals, 120 Organics 1:00 Attempting to climb a medium cliff Allows you to climb medium cliffs in exchange for Energy Drill Cartridge Workshop 20 Metals 1:00 Researching the Vertara Drill Allows you to destroy a single rock barrier Explosive Charge Workshop 10 Metals, 40 Organics 1:00 Reaching the end of Act 3 Gives you an option for one of the game endings Filtering Jelly Workshop 30 Metals, 20 Minerals ? Filter Jelly Research ? Luminator Workshop 20 Metals, 20 Rapidium 2:00 Encountering three different Anomaly types in Act 1 by heading to the opposite side of the lava river, then researching Interal Analysis Tool Can reveal and destroy Anomalies Mining Outpost Workshop 30 Metals 2:00 Progressing in the Prologue Allows you or an Alter to mine a deep resource deposit Neutralizer Tower Workshop 160 Metals, 160 Minerals ? Placing the Gravity Sensors in Act 2 Two required to destroy the anomaly blocking your progress in Act 2 Pylon Component Package x3 Workshop 30 Metals 1:00 Progressing in the Prologue Allows you to connect a Mining Outpost to the Base Qubit Chip Workshop 20 Metals, 20 Minerals, 1 Damaged Chip 1:00 Finding a Damaged Chip Allows you to make a Qubit Chip to upgrade your Qubit Level RAT Workshop 10 Metals, 30 Minerals 2:00 Reaching the end of Act 3 Gives you an option for one of the game endings Repair Kit Workshop 10 Metals 1:00 Progressing in the Story Allows you or an Alter to repair a broken Module Scanner Workshop 20 Metals 1:00 Unlocked automatically in the Prologue Allows you to scan for deep veins Serum Workshop 10 Minerals, 40 Rapidium, 100 Organics) ? ? Regrows an actual arm for Jan Miner Shield Recharge Workshop 20 Minerals 0:30 Researching Anomaly Shield Recharges all of your Anomaly Shields Sleeping Gas Workshop 10 Minerals, 120 Organics 1:00 Reaching the end of Act 3 Gives you an option for one of the game endings Suit Battery Workshop 20 Organics 1:00 Progressing in the Story Fully recharges your Suit Energy. Suit Mask Upgrade Workshop 30 Metals, 30 Minerals, 20 Organics 1:00 Reaching the end of Act 3 Gives you an option for one of the game endings Supply Package Workshop 120 Metals, 60 Minerals, 50 Organics 2:00 Meeting the Rebels in Act 3 Gives you an option to resolve the conflict with the Rebels Vertara Drill Workshop 50 Metals, 20 Organics 1:00 Encountering a rock barrier for the first time in Act 1 Allows you to destroy a rock barrier with a Drill Cartridge Cooked Meal Kitchen 1 Raw Food 0:20 ? Provides higher-quality food for you and your Alters, increasing their mood Feast Kitchen 30 Organics, 3 Mush 4:00 As Good as a Feast Side Task in Act 2 Feeds the entire crew and gives them a mood boost Mush Kitchen 5 Organics 0:30 Building the Kitchen Provides basic food for you and your Alters Special Tea Kitchen 1 Special Plants 2:00 Talking with Jan Shrink in Act 3 about his burnout Allows you to have a psychedelic experience with Jan Shrink ALX to Metals Refinery 10 ALX 0:15 Researching ALX to Metals Converts 10 ALX to 10 Metals ALX to Minerals Refinery ? ? Researching ALX to Minerals Converts ? ALX to ? Minerals ALX to Organics Refinery 10 ALX 0:15 Researching ALX to Organics Converts 10 ALX to 15 Organics Metals & Organics Refinery 5 Enriched Metals 0:30 Building the Refinery Converst 5 Enriched Metals to 5 Metals and 5 Organics Polymers Package x10 Greenhouse 10 Organics, 10 Rapidium 2:15 ? Allows you to grow Polymers Raw Food Greenhouse 10 Organics 1:00 Building the Greenhouse Allows you to grow Raw Food Raw Food Package x10 Greenhouse 50 Organics 12:00 Building the Greenhouse A more resource-efficient, but less time-efficient method of growing Raw Food Special Plants Greenhouse 10 Organics 2:00 Talking with Jan Shrink in Act 3 about his burnout Allows you to make the Special Tea for Jan Shrink

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