Here's another 20 minutes of gameplay for Assassin's Creed Shadows on PS5 and details on PS5 Pro performance

Ubisoft and Sony have just revealed another long session of Assassin’s Creed Shadows captured on PS5 focusing on combat and infiltration for our two heroes.
Naoe goes for a more stealthy approach, while Yasuke tackles his opponents head-on. It’s also the perfect chance to discover in greater depth the two protagonists’ very different fighting styles.
Sony also took the opportunity to give the technical specifications of Assassin’s Creed Shadows on its machines.
Selective ray tracing corresponds to global illumination for diffuse lighting in the “Hideout” section of the game. Standard ray tracing, on the other hand, calculates global illumination for diffuse lighting in the entire game world. Finally, extended ray tracing is for diffuse lighting and reflective surfaces throughout the map.
PS5
- Performance mode: 2160p upscaled, 60 IPS, Selective Ray Tracing
- Fidelity Mode: 2160p upscaled, 30 IPS, Standard Ray Tracing
- Balanced Mode: 2160p upscaled, 40 IPS, Ray Tracing Standard (requires 120 or 240 Hz display with HDMI 2.1)
PS5 Pro
- Performance Mode: 2160p upscaled, 60 IPS, Ray Tracing Standard
- Fidelity Mode: 2160p upscaled, 30 IPS, Ray Tracing Extended
- Balanced Mode: 2160p upscaled, 40 IPS, Ray Tracing Extended (requires 120 or 240 Hz display with HDMI 2.1)