Killing Floor 3 Hotfix Goes Live Today, Improves Voice Chat, Server Stability, and More

Killing Floor 3 may have launched in an iffy state (check out our review for more details), but alongside new content, Tripwire Interactive is committed to improvements. Its latest hotfix goes live today and provides improved stability for servers and players in “a variety of scenarios.”
Issues with voice-over IP chat resulting from changes to privacy settings or players joining late have also been resolved. Gameplay-wise, late-joiners should now spawn in with the correct chosen weapon instead of a custom starter, and additional feedback has been added when crafting weapon mods.
Shadows should also no longer incorrectly appear around Zed limbs and chunks. Tripwire has confirmed another patch for next week, which will address performance spikes, matchmaking issues, incorrect ammo consumption, and much more.
Killing Floor 3 is available for Xbox Series X/S, PS5, and PC. Its first major content update, Rearmament, will arrive sometime this year and offers numerous quality-of-life changes, including decoupling Specialists from Perks. Head here for more details.
Version 1.0.0.5 Patch Notes
Bug Fixes
Stability Issues
- Improved stability for both dedicated servers and clients in a variety of scenarios.
VOIP:
- Resolved voice chat problems in multiplayer, particularly those stemming from in-game privacy setting changes and late joins.
Gameplay & UI:
- Removed a brief delay between triggering command wheel actions and specialist dialog lines.
- Addressed problems with late-joining players spawning with their custom starter weapon, irrespective of their chosen weapon or operational budget.
- Resolved inconsistencies between tool stock value and active available charges at the trader.
- Corrected an issue where changes to tools in the Ready Up lobby were not applied for late-joining players entering the game.
- Fixed the Message of the Day Banner not being visible on the Start Menu.
- Added additional UI feedback at the end of weapon mod crafting.
Visuals:
- Improved visual issues where shadows incorrectly appeared around Zed limbs and gore pieces.