G-F1D83FRJTE
Trendy Gaming News

PlayStation details the areas of expertise of its studios

PlayStation details the areas of expertise of its studios

The last few months have not been the most rewarding for PlayStation Studios. The shift towards live-service games has forced Sony to buy up studios, and then to close them down following the failure of Concord.

Of course, the Japanese company hasn’t lost its luster for big single-player productions. We’ve also heard nothing from several developers under the PlayStation umbrella, who have yet to release anything for the current generation.

Despite this, the manufacturer has taken the time to define the area of expertise of each of its studios in the form of a chart.

Single-player games

  • Insomniac Games (Ratchet & Clank, Marvel’s Spider-Man), working on Marvel’s Wolverine.
  • Housemarque (Returnal), working on Saros
  • Team Asobi (Astro Bot)
  • Naughty Dog (Uncharted, The Last of Us), working on Intergalactic: The Heretic Prophet
  • Sucker Punch (inFamous, Ghost of Tsushima), working on Ghost of Yotei
  • Santa Monica Studio (God of War)
  • Firesprite (Horizon Call of the Mountain)

Live-service games

  • San Diego Studio (MLB The Show)
  • Haven, working on Fairegame$
  • teamLFG
  • Bungie (Destiny), working on Marathon

Evolving / multi-genre games

  • Dark Outlaw Games
  • Media Molecule (LittleBigPlanet, Tearaway, Dreams)
  • Bluepoint Games (Shadow of the Colossus, Demon’s Souls)
  • Guerrilla Games (Killzone, Horizon)
  • Bend Studio (Days Gone)
  • Polyphony Digital (Gran Turismo)

Support studios

  • Nixxes
  • Valkyrie Entertainment

Publishing through XDEV

  • Arrowhead Game Studios (Helldivers 2)
  • Kojima Productions (Death Stranding), working on Death Stranding 2: On the Beach

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button